All foes in the "fighting robots" have the description:
"Out of the mechanical fray, a robot confronts you.."
with an extra (or missing) dot.
They also have names like "a treaded robot" instead of the name being "treaded robot".
Search found 664 matches
- Thu Oct 14, 2010 1:50 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2468126
- Thu Oct 07, 2010 12:22 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
The "B-Quests" divider in the journal does not show if all you got is the new quest.
Edit: actually, to be more accurate, the divider isn't there once you finish the higher level quest before the lower one. That's all I can say for sure.
Edit: actually, to be more accurate, the divider isn't there once you finish the higher level quest before the lower one. That's all I can say for sure.
- Mon Oct 04, 2010 7:09 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
Just noticed the image for work gloves requires some cleanup
- Mon Oct 04, 2010 6:22 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1583141
Re: Minor interface tweak requests
When you finish decryption, a link back to the computer lab would be nice It's there; I asked about this a few months ago. The words "your computer" link back to the lab, from the sentence telling you that the encryption is done. Usually links are green on my screen, this one, I guess, wa...
- Sun Oct 03, 2010 11:31 pm
- Forum: Gameplay & Discussion
- Topic: Poll: what's next for Twilight Heroes? YOU DECIDE
- Replies: 36
- Views: 41933
Re: Poll: what's next for Twilight Heroes? YOU DECIDE
While I hate the AH, I don't really care that much for mercantilism (the word probably doesn't apply but I wanted to use it for some time) so I vote for more content. Level 12 quest seems the closest to this.
- Sun Oct 03, 2010 12:07 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1583141
Re: Minor interface tweak requests
When you finish decryption, a link back to the computer lab would be nice It's there; I asked about this a few months ago. The words "your computer" link back to the lab, from the sentence telling you that the encryption is done. Usually links are green on my screen, this one, I guess, wa...
- Sat Oct 02, 2010 11:59 pm
- Forum: Gameplay & Discussion
- Topic: Retcon: WOOT!
- Replies: 42
- Views: 44467
Re: Retcon: WOOT!
Zillow had the idea of a note on the retcon page. It could be above the final button and could just put the note if you have a recyclonizer. []Verify you want to do this (Note: Your recyclonizer will be emptied) [Start Retcon] Or whatever the buttons say. I think a note about current computers will...
- Sat Oct 02, 2010 5:31 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1583141
Re: Minor interface tweak requests
When you finish decryption, a link back to the computer lab would be nice
- Fri Oct 01, 2010 4:41 am
- Forum: Gameplay & Discussion
- Topic: obligatory What Do You Think Of This Month's IotM thread
- Replies: 6
- Views: 8564
obligatory What Do You Think Of This Month's IotM thread
I think it will be nifty for competitive retcon. Being able to escape 5 times will be worth at least 20 minutes a day. The tougness means faster XP. On lower levels that would be nice as well, saving some turns. The crits are restoring PP, and with the extra crits it gives they are more common. Also...
- Fri Oct 01, 2010 3:15 am
- Forum: Gameplay & Discussion
- Topic: Price check on a few things
- Replies: 4
- Views: 5988
Re: Price check on a few things
They are worth how much a seller is willing to sell for and a buyer is willing to buy for. But I guess you are looking for a number. A good guideline is the original ten silver starts, plus one silver star per month of aging. Very successful or rare iotms will be more, and less successful ones will ...
- Thu Sep 30, 2010 11:44 am
- Forum: Gameplay & Discussion
- Topic: Retcon: WOOT!
- Replies: 42
- Views: 44467
Re: Retcon: WOOT!
It might be worthwhile to visibly mark items which are deleted on retcon as such (I mean in the popup)
- Wed Sep 29, 2010 5:33 am
- Forum: Gameplay & Discussion
- Topic: XP / level changes
- Replies: 3
- Views: 7883
Re: XP / level changes
I marked the wiki page as requiring spading again. There is a limit to how much can be editing in such a short time
- Tue Sep 28, 2010 7:36 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
multi use of benefits package doesn't seem to be implemented
Edit: fixed, please remove
Edit: fixed, please remove
- Mon Sep 27, 2010 11:25 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
After adventuring in NCI Live top management (room 15), the link says : Patrol again at NCI Live top management, but the link actually is to room 35 (basement)
Edit: addressed, please remove
Edit: addressed, please remove
- Wed Sep 22, 2010 7:09 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1089931
Re: Creative player ideas for in-game items, zones, etc.
I actually envisioned it as an item. Some kind of pill that will give you an extra 15 mins of wake up time, but at the cost of sleeping over 30 minutes. That would also be a simple way to limit availability.
- Tue Sep 21, 2010 5:46 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1089931
Re: Creative player ideas for in-game items, zones, etc.
"Emergency Time" For those days when you just HAVE to do one more thing. You reach your bedtime, already had all the coffee and sugar you can, and you are 15 minutes from finishing a run. This should be limited to once per day, maybe even once per run. Availability should be limited as well.
- Sun Sep 19, 2010 11:19 am
- Forum: Gameplay & Discussion
- Topic: Pre-Retcon Tea Time with Ryme
- Replies: 14
- Views: 15614
Re: Pre-Retcon Tea Time with Ryme
Yeah, I really planned to stay but I'm slightly ashamed to say I fell asleep in front of the screen about 10 minutes before it started. Thanks for the transcript, and looking forward to all the good stuff.
- Fri Sep 03, 2010 1:48 am
- Forum: Gameplay & Discussion
- Topic: OMG RETCON! (discussion)
- Replies: 127
- Views: 109025
Re: OMG RETCON! (discussion)
Not to be too snarky, but shall I refer you to the dictionary entry for "anything"? :) Not to be too snarky, but shall I refer you to the dictionary entry for "snarky"? (sorry, couldn't help it) Not to be too critical, cutting, or testy? Did I use it wrong by your understanding?...
- Thu Sep 02, 2010 7:51 am
- Forum: Gameplay & Discussion
- Topic: OMG RETCON! (discussion)
- Replies: 127
- Views: 109025
Re: OMG RETCON! (discussion)
Not to be too snarky, but shall I refer you to the dictionary entry for "snarky"?Ryme wrote:Not to be too snarky, but shall I refer you to the dictionary entry for "anything"?
(sorry, couldn't help it)
- Thu Sep 02, 2010 7:48 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 387043
Re: TH Greasemonkey thread 2.0
It breaks wikilink, but one can easily turn off wikilink on popups if one prefers the link to the small w Yea I did it mostly to have something like wikilink that is compatible with the auto adventure script. It is easy to make them compatible, by remove the association with the fight page. I use t...
- Wed Sep 01, 2010 12:32 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2468126
Re: Spelling and grammatical errors
<td width=50%><b>Snackers candy bar</b> - 32<BR><font style='font-size:7pt'>[<font color=999999><del> caffeine </del></font>] </font><font style='font-size:7pt'>[<font color=999999><del>use multiple</del></font>] </font></td> Seems a little odd... Where are you getting this? I get...
- Wed Sep 01, 2010 12:29 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 387043
Re: TH Greasemonkey thread 2.0
Created a small script that changes the popup item descriptions title to a link to that items wiki page. http://userscripts.org/scripts/show/84984 It breaks wikilink, but one can easily turn off wikilink on popups if one prefers the link to the small w Also got bored and modified the assembly scrip...
- Mon Aug 30, 2010 8:32 am
- Forum: Gameplay & Discussion
- Topic: welding recipe changes
- Replies: 6
- Views: 7769
Re: welding recipe changes
Yes it would. And indeed Titanium shield now is also marked for welding with no recipe.Shikao wrote:Would it be Triangle triptych?
BTW Safety Pants, Reinforced shirt, Titanium mace and Biker boots are not included in any recipe anymore, but still 'can be welded'.
- Sat Aug 28, 2010 11:12 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
Using Mind Poke against Anna Conda: You locate your opponent's mind and reach out with your own, giving a moderate poke for 0 damage.
I thought it always does at least 1 damage.
Edit: fixed, please remove
I thought it always does at least 1 damage.
Edit: fixed, please remove
- Fri Aug 27, 2010 3:24 am
- Forum: Off the Wall
- Topic: Sig-Art
- Replies: 50
- Views: 43433
Re: Sig-Art
Any chance of getting something super-librarian-engineer related? I'm lost as of other specifics.
- Thu Aug 19, 2010 11:24 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
I was expecting not to be able to tame horrifically harsh hawk, but I can't figure out why lazy and lethargic lizard and mercilessly menacing mastodon cannot be tamed.
Edit: this was fixed, feel free to remove this message
Edit: this was fixed, feel free to remove this message
- Thu Aug 19, 2010 8:07 am
- Forum: Gameplay & Discussion
- Topic: Twilight Heroes needs cheap/free/good marketing ideas!
- Replies: 162
- Views: 99116
Re: Twilight Heroes needs cheap/free/good marketing ideas!
We're in the process of drafting an Italian wiki article for TH: http://twilightheroes.com/forums/viewtopic.php?f=5&t=966&p=24350#p24350 ... Ryme, please advise. Thanks. Better not. You don't want Ryme to be obviously involved with the article, or it gets tagged with COI (Conflict of Intere...
- Thu Aug 19, 2010 8:00 am
- Forum: Off the Wall
- Topic: Italian writers needed.
- Replies: 9
- Views: 11559
Re: Italian writers needed.
Mods have very little to do with it. Wikipedia is all about editors, and editors would usually back off if someone who seems proficient is keeping an eye on an article. Which I doCorrupt Shadow wrote:Wiki mods think they're elite, Ryme, don't worry.
- Thu Aug 19, 2010 7:49 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 387043
Re: TH Greasemonkey thread 2.0
That's cool, thank youdelassa wrote:I went ahead and updated the quick welding and assembling script with the current stuff from the wiki so it has all the recipes. Let me know if anything isn't working from spelling errors or whatnot.
http://userscripts.org/scripts/show/83941
- Tue Aug 03, 2010 3:05 am
- Forum: Gameplay & Discussion
- Topic: Spaders, let's hear the wish list
- Replies: 12
- Views: 7917
Re: Spaders, let's hear the wish list
Nah. Easier, I think to get Ryme to include an empty tag every time some sort of activation occurs. Text matching would be a bitch, since I'd need to know every message possible for various activations, then need to include enough in the script to uniquely identify them... nah. I'll just run a requ...
- Mon Aug 02, 2010 2:02 pm
- Forum: Gameplay & Discussion
- Topic: Spaders, let's hear the wish list
- Replies: 12
- Views: 7917
Re: Spaders, let's hear the wish list
Ok, muh... I can look into that, but... you're gonna need to send me source from the frames where the events you're talking about occur. I'll talk to Ryme about making some slight alterations to the source to make capturing the data with the script easier, but I haven't got a clue what changes to a...
- Mon Aug 02, 2010 2:13 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2468126
Re: Spelling and grammatical errors
The manual entry for Endurance seems to be wrong Equation: +3 + (X/2) HP; bonus point at 10 Max: +10 HP My math is 3+10/2+1=9 Also, duration is 15+X, this isn't mentioned Also also, duration for proper grounding isn't mentioned either Also also also, text for Mind Poke doesn't make sense: Equation: ...
- Mon Aug 02, 2010 1:34 am
- Forum: Gameplay & Discussion
- Topic: Spaders, let's hear the wish list
- Replies: 12
- Views: 7917
Re: Spaders, let's hear the wish list
I'm curious about rates of occurrences. Take for instance this month's Majestic noble. How often does it restore PP? How often does it delevel? These might require two different approaches sinch the first is something to count per encounter, while the second is per round.
- Mon Aug 02, 2010 1:13 am
- Forum: Gameplay & Discussion
- Topic: August's IotM
- Replies: 2
- Views: 4270
Re: August's IotM
And to be even more accurate:
Chips drop seemed to be only after won fights, not after non-combats (like all sidekicks)
Seems to restore PP not only after fights, but also after non-combats. I have yet to get a PP restoration after a lost fight though.
Chips drop seemed to be only after won fights, not after non-combats (like all sidekicks)
Seems to restore PP not only after fights, but also after non-combats. I have yet to get a PP restoration after a lost fight though.
- Fri Jul 30, 2010 3:34 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2468126
Re: Spelling and grammatical errors
In the adventure "Flood!": With shock you have time to realize that water is rushing up at your from below, before a geyeser of water blasts you back out of the cave,
- Thu Jul 29, 2010 11:36 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2468126
Re: Spelling and grammatical errors
overclocking chips use message:
Apparently the chip is overlocking you!
Apparently the chip is overlocking you!
- Fri Jul 23, 2010 5:03 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2468126
Re: Spelling and grammatical errors
In Play it really safe:
Lassie, Let's Go Home : XP and chip gains are on the same line
What, No Bagger was on Duty? : XP and chip gains are on separate lines
Also, "Cinametic" popup uses unique names for the modifiers
Lassie, Let's Go Home : XP and chip gains are on the same line
What, No Bagger was on Duty? : XP and chip gains are on separate lines
Also, "Cinametic" popup uses unique names for the modifiers
- Fri Jul 23, 2010 4:08 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
It used to have both. At least that's what I put in the wiki some time ago. I might have been wrong of course.Cristiona wrote:I believe flash-restore is only for combat healing. You can use the instant healing at the base if you want out of combat healing.
- Thu Jul 22, 2010 4:18 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
Doesn't really qualify as a bug, but the new feature requiring Passable Pilot for jetpack and VHF isn't mentioned in the item's description. Someone is bound to take "Grants wearer the ability to fly" verbatim.
- Thu Jul 22, 2010 3:59 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2519728
Re: Minor bugs
flash-restore capsule lost the "usable" tag. Not sure if it is the only one.
Edit: Ryme says it's intentional, feel free to remove
Edit: Ryme says it's intentional, feel free to remove