Search found 1575 matches
- Wed Dec 07, 2011 1:31 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
As a rollover message it won't ping chat and alert you there, but it darn well should show up with a "you have a new message" alert when you log out and back in.
- Wed Nov 02, 2011 7:01 pm
- Forum: Gameplay & Discussion
- Topic: Introductory Podcast - November 1st
- Replies: 23
- Views: 32785
Re: Introductory Podcast - November 1st
Wait, wait, Kinak rhymes with win-ack and not my-nack? That's it, deal's off. I can't live with these conditions!
- Mon Oct 31, 2011 9:36 pm
- Forum: Off the Wall
- Topic: National Novel Writing Month
- Replies: 7
- Views: 41574
Re: National Novel Writing Month
As much as I hate to say it out loud and thus increase my accountability, I'll be working on a Twilight-themed story this month. Not set in the city, but a superhero story in the same world, more or less. Clavis Clepsydra and a new Frostheim are likely to make an appearance, I think.
- Mon Oct 31, 2011 7:38 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Re: Don't panic!
Don't actually remember, SN, but it could have been you.
- Thu Oct 27, 2011 5:58 am
- Forum: Help & Hints
- Topic: +XP and +%XP question!
- Replies: 5
- Views: 39116
Re: +XP and +%XP question!
Weird. I'll check blue pill.
Like any good order of operations, xp benefits should multiply and then add -- the percent modifier should be applied to the base first and then the additives.
Like any good order of operations, xp benefits should multiply and then add -- the percent modifier should be applied to the base first and then the additives.
- Fri Oct 21, 2011 6:16 pm
- Forum: Off the Wall
- Topic: National Novel Writing Month
- Replies: 7
- Views: 41574
National Novel Writing Month
Time for my annual plug for National Novel Writing Month. It's a month where you do a really crazy personal writing project, and have a lot of fun, and tens of thousands of other people go through the same experience with you at the same time. I'd say more, but if you're into writing you should just...
- Thu Oct 20, 2011 3:51 pm
- Forum: Gameplay & Discussion
- Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
- Replies: 49
- Views: 91996
Re: Hello World (aka Don't Panic II, Electric Bugaloo)
Board version is indeed 3.
- Sun Oct 02, 2011 7:30 pm
- Forum: Gameplay & Discussion
- Topic: Original Continuity - Meaningless?
- Replies: 2
- Views: 6966
Re: Original Continuity - Meaningless?
You, um, get to play that class? Assuming most new characters are also new players, and unfamiliar with the game, sometimes it's nice not to have too much weight put on decisions you have to make before you've got the knowledge to make them. Also, it's totally a line in your retcon history, so don't...
- Sat Oct 01, 2011 1:53 pm
- Forum: Gameplay & Discussion
- Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
- Replies: 49
- Views: 91996
Re: Hello World (aka Don't Panic II, Electric Bugaloo)
I just want to say I'm convinced Kinak is going to do well with this. Metroplexity has a great reputation. I know he's got the coding skills, he can handle both the dark and humorous writing, and in just the few weeks we've been talking I've seen a bunch of good ideas come up when talking about that...
- Fri Sep 23, 2011 6:15 am
- Forum: Testing & Debugging
- Topic: Rather serious bug encountered when I tried to Retcon.
- Replies: 2
- Views: 30722
Re: Rather serious bug encountered when I tried to Retcon.
Found the bug. Fixed that. Will have to clean up a couple of accounts this evening.
For the public record, I check all three locations regularly, but the actual bug report form is the fastest and most reliable way to reach me.
For the public record, I check all three locations regularly, but the actual bug report form is the fastest and most reliable way to reach me.
- Thu Sep 22, 2011 10:31 pm
- Forum: Gameplay & Discussion
- Topic: New level 12/13 quest
- Replies: 6
- Views: 13340
Re: New level 12/13 quest
I've heard there are ways to use PHP to adjust images, and I was once tempted to try to get it to work that any foe with greater than X foe toughness would show up in red instead of grayscale. But after wasting about 10 hours on the thing I gave up and got back to work on retcon, or whatever the que...
- Thu Sep 22, 2011 10:28 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Re: Don't panic!
Jesus, nobody but you has used physical mail to donate since 2008. I don't know why I keep the box, except I've got an attachment to the number 421, and 4241 is too coincidentally close to give it up. (How's that for a math geek?)
- Thu Sep 22, 2011 9:01 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
Good catch. Fixed.
- Thu Sep 22, 2011 7:10 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
Fire Within is fixed. Artistic Warrior and Beefcake had issues on use that I think are also fixed.
- Thu Sep 22, 2011 6:27 pm
- Forum: Gameplay & Discussion
- Topic: New level 12/13 quest
- Replies: 6
- Views: 13340
Re: New level 12/13 quest
Bolded? I dunno. Maybe pink and blinking, I guess, but not bold.
It was on the list of things to figure out, but it slipped through the cracks at the end. It'll get worked in there for sure.
It was on the list of things to figure out, but it slipped through the cracks at the end. It'll get worked in there for sure.
- Thu Sep 22, 2011 4:57 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Re: Don't panic!
Too early to say anything definitive, yet, but I'm in negotiations with someone. Assuming it all works out, the plan is for me to maintain partial ownership and continue to contribute.
- Wed Sep 21, 2011 9:21 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Re: Don't panic!
Sorry. The store was all out of "senior partner wants to become junior partner" signs. Figured the classic would get the point across, and a reference to classic Douglas Adams would keep the perspective properly out of alignment.
- Tue Sep 20, 2011 9:55 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Re: Don't panic!
So, since making this announcement, donations have kind of dried up. Like completely. I assume it's not because the IotM is completely lousy and more because people are cautious about donating to a game when it appears to be in flux. I understand that, and I understand my reassurances may not be eno...
- Mon Sep 12, 2011 6:53 pm
- Forum: Gameplay & Discussion
- Topic: Twilight Heroes needs cheap/free/good marketing ideas!
- Replies: 162
- Views: 99154
Re: Twilight Heroes needs cheap/free/good marketing ideas!
I've used AdWords in the past for other businesses, but not for TH. At the time it seemed like a really huge waste of money. It was a completely different business, though, so maybe I've ruled it out unnecessarily. The FaceBook ads that I see tend to really annoy me. Maybe because they're all Zynga ...
- Mon Sep 12, 2011 5:55 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Re: Don't panic!
no, game or not, if you leave i'll still miss you ;^; I really am going to do my best to work it so I'm still sticking around. Ideally I'll even still be contributing. Perhaps even at close to the same pace I've been working the last 4 months, in addition to more stuff from other people. Hope you f...
- Fri Sep 09, 2011 12:53 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Re: Don't panic!
Well, does the post at least relieve a few of those fears?
- Thu Sep 08, 2011 7:35 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 54046
Don't panic!
In the immortal words of the Hitchhiker's Guide to the Galaxy: don't panic! First, the game isn't going anywhere. The entire purpose of this offer is to keep it alive. I'm not planning on dumping the game, I'm not planning on shutting it down, and I'd refuse an offer if I found a willing taker who I...
- Wed Sep 07, 2011 9:40 pm
- Forum: Testing & Debugging
- Topic: I can't log in! Help!
- Replies: 22
- Views: 67361
Re: I can't log in! Help!
Did zillow's thing help? If not, completely close the browser?
There's a contact form on the front of the site, so you don't have to log in to submit bug reports or contact me.
There's a contact form on the front of the site, so you don't have to log in to submit bug reports or contact me.
- Wed Sep 07, 2011 9:15 pm
- Forum: Gameplay & Discussion
- Topic: Cris does stupid stunts!
- Replies: 72
- Views: 78774
Re: Cris does stupid stunts!
Next challenge! Do all the quests in backwards order. While holding your breath! And with your eyes closed!
- Mon Sep 05, 2011 6:46 pm
- Forum: Gameplay & Discussion
- Topic: Twilight Heroes needs cheap/free/good marketing ideas!
- Replies: 162
- Views: 99154
Re: Twilight Heroes needs cheap/free/good marketing ideas!
I know someone pinged me about flyers the other day, even. Sadly, art isn't my strong suit. Especially non-web art. Anybody want to paint their body and streak the world series? No, no, just kidding. That's totally illegal, nobody should do that. And the cameramen are very good about not letting the...
- Mon Sep 05, 2011 6:27 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 44900
Re: Ideas for a new/better pvp system
Just a question, doesn't PvP fights normally involve your normal fighting capabilities like to hit/dodge/stats and so on? Mainly because if they did, Cristiona and Questionario would have simply won every fight, because they had old, high-level accounts. I could have instituted level-based brackets...
- Sun Sep 04, 2011 8:35 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
Sidekicks don't affect noncombats, no. Other means of +chips do. Same with +xp.
- Sat Sep 03, 2011 8:46 pm
- Forum: Gameplay & Discussion
- Topic: Full-time Sidekick Items
- Replies: 3
- Views: 7167
Re: Full-time Sidekick Items
curious idea. Might have some merit. Though autosell value should take care of at least some of these extras.
- Wed Aug 31, 2011 9:19 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 44900
Re: Ideas for a new/better pvp system
Those are almost universally good suggestions, 7. Lots of good flavor, and some interesting coordination with superhero themes. #1 is particularly good, and I may go out of my way to try to work that in. In my defense, my original plans did include some higher tier and more complicated equipment, an...
- Thu Aug 18, 2011 10:03 pm
- Forum: Gameplay & Discussion
- Topic: Cris does stupid stunts!
- Replies: 72
- Views: 78774
Re: Cris does stupid stunts!
Do portmanteaus count as puns?
Speaking of portmanteaus, this morning my wife said "slunching" as a combination of slouching and hunching. They're surprisingly difficult to make up, but she's got quite the knack for them.
Speaking of portmanteaus, this morning my wife said "slunching" as a combination of slouching and hunching. They're surprisingly difficult to make up, but she's got quite the knack for them.
- Tue Aug 16, 2011 9:13 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
fixed?
- Sat Aug 06, 2011 11:05 pm
- Forum: Gameplay & Discussion
- Topic: The Vortex Suit and Subscriber's Exclusive Jacket
- Replies: 17
- Views: 19063
Re: The Vortex Suit and Subscriber's Exclusive Jacket
The jacket is completely better than the Suit, and the Cycle isn't all that useful as far as I can tell. I accept that you don't find the suit as useful as the jacket, but I'm not convinced that the cycle as a whole is useless, and I'm going to argue that's subjective enough it's opinion rather tha...
- Sat Aug 06, 2011 7:47 am
- Forum: Gameplay & Discussion
- Topic: Rar, griefing!
- Replies: 3
- Views: 7082
Re: Rar, griefing!
I suspect Cris means in less disastrous ways, like the Atomic wedge and snowball, or even the razzberry.
- Wed Aug 03, 2011 8:00 pm
- Forum: Off the Wall
- Topic: On the wall?
- Replies: 5
- Views: 39246
Re: On the wall?
Did someone say "on the wall"?
- Wed Aug 03, 2011 7:58 pm
- Forum: Gameplay & Discussion
- Topic: State of Twilight Report: August 2011
- Replies: 3
- Views: 9369
State of Twilight Report: August 2011
Hey kids. Schedule's been too hectic to have a Tea Time, but wanted to give some word of the things we're up to behind the scenes. In roughly order of primary focus: 1) The level 12/13 quest. It's coming along, not sure when it'll be done, but it's the Next Big Thing, whenever it is. The post-retcon...
- Mon Aug 01, 2011 5:50 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
Issues with water sprite text and squawking radio image displaying should be fixed. I've toned down and adjusted the 'wait' dictionary text, but there's still a 7-level gap between seeing the note and getting the quest, so I don't think it's entirely unwarranted. I've heard exactly two reports of fi...
- Sat Jul 30, 2011 2:21 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
Not sure that's a bug. Recyclonizing and autosell are different fields, and I think I may have had animal lovers (and PETA) in mind when I made it so you couldn't chop up animals for spare parts. Not entirely sure if you're joking about this one or not, but it seemed like the right choice. You can s...
- Tue Jul 19, 2011 8:26 pm
- Forum: Gameplay & Discussion
- Topic: Contest: photo/art that you'd see in Twilight
- Replies: 29
- Views: 42256
Re: Contest: photo/art that you'd see in Twilight
I've been distributing prizes to all the winners: one silver star and one not-yet-implemented item for each winning photo. Thanks again to all the contributors! MjrGannet, I'm not 100% which account is the one you prefer to have the prizes sent to, so please let me know. Disclaimer: unimplemented it...
- Sun Jul 17, 2011 11:10 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2521204
Re: Minor bugs
"Still"? To my knowledge it never did.
- Thu Jul 14, 2011 8:42 pm
- Forum: Gameplay & Discussion
- Topic: Contest: photo/art that you'd see in Twilight
- Replies: 29
- Views: 42256
Re: Contest: photo/art that you'd see in Twilight
CS, this is for something different, not standard adventuring. Full implementation may take me a while, even with this boost.