Search found 497 matches
- Mon Feb 09, 2015 6:00 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
Okay, modifiers should display on an enemy even after you've killed them. Let me know about any weirdness. Not sure if this is a normal experience but it definitely was impossible for me to kill him at level 11 before the timer ran out. Any tips much appreciated! He's definitely a jerk, I'll say tha...
- Wed Feb 04, 2015 10:53 am
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
I have been wondering one thing (not that it will apply to me anytime soon) ... to be in running for the too hard scoring, when do I need to equip the talisman? Anytime before first patrol? Yeah, you can do your pulls and fiddle with your equipment and stuff first. It's specifically keyed into in-g...
- Tue Feb 03, 2015 7:35 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
I know what you're trying to do, Cris, and it will not work! You cannot stop the Too Hard hype train, it has no brakes! It really is great, though. I've been using mechanics against some of the enemies that normally don't come up in my runs, these things called "Combat Items" and "Op...
- Tue Feb 03, 2015 8:59 am
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
Res...ting? Yeah, it's been a while since I've done any of that.Cristiona wrote:Did you know there's this thing called "resting" that you can do? It gives you HP and PP for just spending a few minutes! It's amazing!
Cheers!
Kinak
- Wed Jan 28, 2015 9:02 am
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
Heh heh heh.Nommy wrote:This is the best. I was all "Psh, it's probs not that hard" and then a ghost in the Cannonball Tavern hit me for 468 damage.
Woo! Glad you're liking it.Nommy wrote:This talisman will make my getting the Psion skills much more interesting, I love it.
Cheers!
Kinak
- Mon Jan 26, 2015 7:55 am
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
Congratulations and you'e welcomeIsladar wrote:I hate Hard Mode the Mick. Thanks Kinak! You're a right bastard.
Cheers!
Kinak
- Mon Jan 12, 2015 5:10 pm
- Forum: Gameplay & Discussion
- Topic: Make Silver Stars Free Pulls?
- Replies: 7
- Views: 18195
Re: Make Silver Stars Free Pulls?
I agree with everyone else here - being able to buy from the WoK from stars in deep storage would be ideal for balance but difficult to code. It'd end up with completely rewriting the wok and the donation code. Because, as it stands right now, the stars from donations go directly to inventory. Whic...
- Mon Jan 12, 2015 8:25 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1582448
Re: Minor interface tweak requests
Would it be easy to implement a 'search by recently listed' option in the Player Mall? I'm not sure how much use it would have, but it would be sure interesting to see what people are selling :) It should be possible to show the most recently updated items. I like how uncluttered the mall interface...
- Sun Jan 11, 2015 6:44 pm
- Forum: Gameplay & Discussion
- Topic: Make Silver Stars Free Pulls?
- Replies: 7
- Views: 18195
Re: Make Silver Stars Free Pulls?
I've been thinking about this a lot (actually, even before this thread came up). The fact that you can donate for them in-run effectively makes them free pulls already, so it shouldn't cause any problems. It does feel weird, though. In any case, the silver and gold star are now flagged as free pulls...
- Thu Jan 08, 2015 6:42 am
- Forum: Testing & Debugging
- Topic: Suggestion: IotM credits
- Replies: 2
- Views: 28062
Re: Suggestion: IotM credits
I need to be... exceedingly careful with how IotMs are handled. That said, it's a pretty cool idea.
It's just playing with fire, so I'm probably going to shy away from it.
Cheers!
Kinak
It's just playing with fire, so I'm probably going to shy away from it.
Cheers!
Kinak
- Tue Jan 06, 2015 7:16 pm
- Forum: Testing & Debugging
- Topic: Snowguard
- Replies: 1
- Views: 26649
Re: Snowguard
Should be good now. Enjoy your snowguard
Cheers!
Kinak
Cheers!
Kinak
- Fri Jan 02, 2015 7:27 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2466250
Re: Spelling and grammatical errors
That's the same purchase message as the golden knight's bracelet. Sorry about that. I blame wizards! The correct text is: The shopkeeper asks if you'd like the package deal with being raised by rattlesnakes and your significant other being kidnapped by a villain who taunts you every step of the way...
- Thu Jan 01, 2015 8:15 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1582448
Re: Minor interface tweak requests
Hoyifung (no forum acct) is wondering if it would be possible to get a non-donation talisman with access to the Abandoned Chemistry Lab, or is that going to remain restricted to donation items? The plan was originally for those to be solely for that round of donation items. But it wouldn't be the w...
- Wed Dec 31, 2014 1:51 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
I adventure in the space station so I'm happy they aren't affected, no one wants to fight a prismatic robot lol (impossible fight) Impossible or impossibly awesome? :D Looked around and it looks like there's some terrific retcons to be had :P Glad you're enjoying it! The ones in ancient crypts (and...
- Tue Dec 30, 2014 8:11 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
They might steal your equipment , confuse your sidekick, or shut down an entire strategy. Will I actually lose equipment? Or they just make us unequip it during the fight? If I do actually lose equipment, do they also steal iotm? They can't actually steal donation items, no. As for the rest, what t...
- Mon Dec 29, 2014 9:51 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Re: Talismans for 2015
I decided to take a look at it before committing to a retcon. All I can say is so far it looks both delightful and unforgiving. "Delightful and unforgiving" is a great description of what we were going for. There were definitely times in testing, even as a fully tricked-out character, whe...
- Mon Dec 29, 2014 9:00 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 87960
Talismans for 2015
We’re doing something a bit different with the yearly talismans for 2015. There was a request a while back for a Wok item that made the game harder instead of easier. There ended up being four instead, inspired by some of the hardest games from our childhood. These talismans have the usual positive ...
- Mon Dec 22, 2014 3:21 pm
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 37958
Re: December Podcast Questions and Answers
Thanks, Harry!
Cheers!
Kinak
Cheers!
Kinak
- Thu Dec 18, 2014 9:45 am
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 37958
Re: December Podcast Questions and Answers
Yes to all and more
Cheers!
Kinak
Meeeee tooooo.Patojonas wrote:I miss playing that game.....
Now, that one's a coincidencePatojonas wrote:I had also found this Eon Prime
Cheers!
Kinak
- Wed Dec 17, 2014 5:41 pm
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 37958
Re: December Podcast Questions and Answers
Awesome but...you missed an epoch chance of naming it Wings of Time . Still, the whole idea resembles it, coincidence? Chrono Trigger? Never heard of it. Definitely not one of my three favorite games ever. The real question is "what else did Kinak love Chrono Trigger so much he thought was an ...
- Wed Dec 17, 2014 1:54 pm
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 37958
Re: December Podcast Questions
Patojonas wrote:Please improve the eon drive, there's still time! (get it? )
Sanjuro wrote:I would call that joke an epoch fail.
How can I argue with puns like these? Added the last thing I really, really wanted to add to the Eon drive.The Leopard wrote:I'd say it was an era in judgement.
Cheers!
Kinak
- Thu Dec 11, 2014 3:51 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2517793
Re: Minor bugs
Obviously, I'm always open to reports that I screwed it up :lol: Last Nostronomian doesn't seem to be working. He doesn't give a leaving message, and just joins me again when I go back to Renegade Robots. I've never actually seen it before; just going off what the wiki says should be happening. Goo...
- Thu Dec 11, 2014 2:21 pm
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 37958
- Tue Dec 09, 2014 9:50 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1582448
Re: Minor interface tweak requests
That being said, I'd kinda like it if we could see the companion. Could maybe get some fun/silly combinations. Alright, I deny your slippery slope argument, but I'll accept "because it's funny." If nothing else because I chuckled at "Bob and your kangaroo" so often during testin...
- Tue Dec 09, 2014 8:18 am
- Forum: Gameplay & Discussion
- Topic: Dr. Nano has failed!
- Replies: 4
- Views: 9120
Re: Dr. Nano has failed!
Thanks! We shalldarkzumi wrote:PPS: Kinak & the other developers keep up the good work, T.H. continues to be my favorite browser-based game!
Cheers!
Kinak
- Tue Dec 09, 2014 5:12 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2517793
Re: Minor bugs
Interesting... I wonder if the mechapinata horde responds properly to the mechapinata companion, and how the first phase of the Last Nostronomian quest responds to the revamp. Those I remember touching, so I think we're okay. Obviously, I'm always open to reports that I screwed it up :lol: Cheers! ...
- Mon Dec 08, 2014 5:50 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2517793
Re: Minor bugs
Indeed! Should be good now, thanks!Olaf wrote:Bedraggled Squire doesn't start Riding in the Lists, both with and without sidekick. Third time with horse transportation worked, though. I assume this is recent revamp related.
Cheers!
Kinak
- Mon Dec 08, 2014 11:25 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1582448
Re: Minor interface tweak requests
Can we have companions show up on character pages, along with sidekicks? Could help us know if we should buff someone with a companion skill/item. I'd rather not. By the same logic, I'd also need to include what buffs each player has on, which I'd rather avoid. For what it's worth, I'm pretty sure ...
- Sat Dec 06, 2014 7:57 am
- Forum: Testing & Debugging
- Topic: Oily egg
- Replies: 1
- Views: 27963
Re: Oily egg
Sorry about that! The oily egg should be good now. If you are logged in and it's still not working, log out and back in.
Only the capped bonuses are displayed on the character sheets. You can get as much +item as you want
Cheers!
Kinak
Only the capped bonuses are displayed on the character sheets. You can get as much +item as you want
Cheers!
Kinak
- Fri Dec 05, 2014 11:26 pm
- Forum: Gameplay & Discussion
- Topic: Booyah!
- Replies: 4
- Views: 6249
Re: Booyah!
Congrats!
Cheers!
Kinak
Cheers!
Kinak
- Fri Dec 05, 2014 3:57 pm
- Forum: Gameplay & Discussion
- Topic: Enemy Message Contest
- Replies: 9
- Views: 15034
Re: Enemy Message Contest
The contest is officially closed! Thank you everyone for your entries, I chuckled a few times copying them all down and look forward to digging through during the judging.
I'll be announcing them during the next podcast.
Cheers!
Kinak
I'll be announcing them during the next podcast.
Cheers!
Kinak
- Fri Dec 05, 2014 3:53 pm
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 37958
December Podcast Questions and Answers
With the close of the Enemy Message Contest, it's time for another casting of the pods. Along with announcing the winners of the previously mentioned contest, I'll also be answering any questions people feel like posting in this thread. Edit: Answering them here , as it turns out. This is emphatical...
- Mon Dec 01, 2014 3:46 pm
- Forum: Gameplay & Discussion
- Topic: Companions and Sidekicks
- Replies: 10
- Views: 13546
Re: Companions and Sidekicks
Sure, I'm level 1 and this is a level 1 foe, but it seems there should be a floor value. Ice Sculpture will also return +0 against the Super-Ultimate Frisbee Player. Should be good now. For what it's worth, I think that's actually their original behavior. It just never came up often (only every few...
- Sun Nov 30, 2014 8:02 am
- Forum: Gameplay & Discussion
- Topic: Companions and Sidekicks
- Replies: 10
- Views: 13546
Re: Companions and Sidekicks
The Ice Sculptor should have appropriate miss messages now, thanks!Sanjuro wrote:Occasionally, the Ice Sculptor's face shows up in the fight text without any text next to it.
Cheers!
Kinak
- Sat Nov 29, 2014 3:16 pm
- Forum: Gameplay & Discussion
- Topic: Companions and Sidekicks
- Replies: 10
- Views: 13546
Re: Companions and Sidekicks
Having spaded some foes out there I'm pretty sure that the sidekick/companion boost used to be applied to the actual value of chips the foe dropped. Yeah, it was just rolled in with everything else for the final chip drops. Now I've noticed that it is being applied to the middle value between the c...
- Thu Nov 27, 2014 10:22 am
- Forum: Gameplay & Discussion
- Topic: Companions and Sidekicks
- Replies: 10
- Views: 13546
Re: Companions and Sidekicks
This is a great idea, I really like having a sidekick and a companion. Thanks! The other thing that's nice is that it'll be way easier for us to add more companions in the future. However there does seem to be a problem when you have the Computer pharmacist as a sidekick, in that it comes up as bot...
- Wed Nov 26, 2014 10:20 pm
- Forum: Gameplay & Discussion
- Topic: Companions and Sidekicks
- Replies: 10
- Views: 13546
Re: Companions and Sidekicks
On the character page (and the public sheet), only the sidekick is listed if you have both. Only the sidekick is listed at all, yeah. I removed the no-longer-accurate "companion" label there. Putting your sidekick away doesn't fix this, which means there's no way to dismiss companions. Ch...
- Wed Nov 26, 2014 8:57 pm
- Forum: Gameplay & Discussion
- Topic: Companions and Sidekicks
- Replies: 10
- Views: 13546
Companions and Sidekicks
It's been a standing issue for a long time that nobody uses temporary sidekicks (aka companions). Despite having dozens of items and five skills to their name, they never get their day in the sun *sniff* Until today. As part of a major rewrite of the sidekick code, we've split sidekicks and temporar...
- Thu Nov 20, 2014 4:51 pm
- Forum: Gameplay & Discussion
- Topic: Enemy Message Contest
- Replies: 9
- Views: 15034
Re: Enemy Message Contest
Feel free to edit stuff in under December 5th, when I'll be copying everything down to consider.Mana Yachanichu wrote:Can I reserve this post to write down my ideas one message at a time, rather than needing to put all 18 in at once?
Cheers!
Kinak
- Thu Nov 20, 2014 8:23 am
- Forum: Gameplay & Discussion
- Topic: Enemy Message Contest
- Replies: 9
- Views: 15034
Enemy Message Contest
Edit: This contest closed on December 5th. So, I've been thinking about going through and filling in enemies' missing combat messages. But it's been a while since we've had a creative contest and it seems like a shame to waste the opportunity. ...you can probably see where this is going. The Target...